The C programming language is a popular and widely used programming language for creating computer programs. Programmers around the world embrace C because it gives maximum control and efficiency to the programmer. If you are a programmer, or if you are interested in becoming a programmer, there are a couple of benefits you gain from learning C:
- You will be able to read and write code for a large number of platforms -- everything from microcontrollers to the most advanced scientific systems can be written in C, and many modern operating systems are written in C.
- The jump to the object oriented C++ language becomes much easier. C++ is an extension of C, and it is nearly impossible to learn C++ without learning C first.
This animation shows the execution of a simple C program. By the end of this article you will understand how it works! |
In this article, we will walk through the entire language and show you how to become a C programmer, starting at the beginning. You will be amazed at all of the different things you can create once you know C!
What is C?
C is a computer programming language. That means that you can use C to create lists of instructions for a computer to follow. C is one of thousands of programming languages currently in use. C has been around for several decades and has won widespread acceptance because it gives programmers maximum control and efficiency. C is an easy language to learn. It is a bit more cryptic in its style than some other languages, but you get beyond that fairly quickly.
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C is what is called a compiled language. This means that once you write your C program, you must run it through a C compiler to turn your program into an executable that the computer can run (execute). The C program is the human-readable form, while the executable that comes out of the compiler is the machine-readable and executable form. What this means is that to write and run a C program, you must have access to a C compiler. If you are using a UNIX machine (for example, if you are writing CGI scripts in C on your host's UNIX computer, or if you are a student working on a lab's UNIX machine), the C compiler is available for free. It is called either "cc" or "gcc" and is available on the command line. If you are a student, then the school will likely provide you with a compiler -- find out what the school is using and learn about it. If you are working at home on a Windows machine, you are going to need to download a free C compiler or purchase a commercial compiler. A widely used commercial compiler is Microsoft's Visual C++ environment (it compiles both C and C++ programs). Unfortunately, this program costs several hundred dollars. If you do not have hundreds of dollars to spend on a commercial compiler, then you can use one of the free compilers available on the Web. See http://delorie.com/djgpp/ as a starting point in your search.
We will start at the beginning with an extremely simple C program and build up from there. I will assume that you are using the UNIX command line and gcc as your environment for these examples; if you are not, all of the code will still work fine -- you will simply need to understand and use whatever compiler you have available.
The Simplest C Program
Let's start with the simplest possible C program and use it both to understand the basics of C and the C compilation process. Type the following program into a standard text editor (vi or emacs on UNIX, Notepad on Windows or TeachText on a Macintosh). Then save the program to a file named samp.c. If you leave off .c, you will probably get some sort of error when you compile it, so make sure you remember the .c. Also, make sure that your editor does not automatically append some extra characters (such as .txt) to the name of the file. Here's the first program: #include
int main()
{
printf("This is output from my first program!\n");
return 0;
}
When executed, this program instructs the computer to print out the line "This is output from my first program!" -- then the program quits. You can't get much simpler than that!
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To compile this code, take the following steps:
- On a UNIX machine, type gcc samp.c -o samp (if gcc does not work, try cc). This line invokes the C compiler called gcc, asks it to compile samp.c and asks it to place the executable file it creates under the name samp. To run the program, type samp (or, on some UNIX machines, ./samp).
- On a DOS or Windows machine using DJGPP, at an MS-DOS prompt type gcc samp.c -o samp.exe. This line invokes the C compiler called gcc, asks it to compile samp.c and asks it to place the executable file it creates under the name samp.exe. To run the program, type samp.
- If you are working with some other compiler or development system, read and follow the directions for the compiler you are using to compile and execute the program.
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If you mistype the program, it either will not compile or it will not run. If the program does not compile or does not run correctly, edit it again and see where you went wrong in your typing. Fix the error and try again.
The Simplest C Program: What's Happening?
Let's walk through this program and start to see what the different lines are doing (Click here to open the program in another window):- This C program starts with #include
. This line includes the "standard I/O library" into your program. The standard I/O library lets you read input from the keyboard (called "standard in"), write output to the screen (called "standard out"), process text files stored on the disk, and so on. It is an extremely useful library. C has a large number of standard libraries like stdio, including string, time and math libraries. A library is simply a package of code that someone else has written to make your life easier (we'll discuss libraries a bit later). - The line int main() declares the main function. Every C program must have a function named main somewhere in the code. We will learn more about functions shortly. At run time, program execution starts at the first line of the main function.
- In C, the { and } symbols mark the beginning and end of a block of code. In this case, the block of code making up the main function contains two lines.
- The printf statement in C allows you to send output to standard out (for us, the screen). The portion in quotes is called the format string and describes how the data is to be formatted when printed. The format string can contain string literals such as "This is output from my first program!," symbols for carriage returns (\n), and operators as placeholders for variables (see below). If you are using UNIX, you can type man 3 printf to get complete documentation for the printf function. If not, see the documentation included with your compiler for details about the printf function.
- The return 0; line causes the function to return an error code of 0 (no error) to the shell that started execution. More on this capability a bit later.
Variables
As a programmer, you will frequently want your program to "remember" a value. For example, if your program requests a value from the user, or if it calculates a value, you will want to remember it somewhere so you can use it later. The way your program remembers things is by using variables. For example: int b;
This line says, "I want to create a space called b that is able to hold one integer value." A variable has a name (in this case, b) and a type (in this case, int, an integer). You can store a value in b by saying something like:
b = 5;
You can use the value in b by saying something like:
printf("%d", b);
In C, there are several standard types for variables:
- int - integer (whole number) values
- float - floating point values
- char - single character values (such as "m" or "Z")
Printf
The printf statement allows you to send output to standard out. For us, standard out is generally the screen (although you can redirect standard out into a text file or another command).Here is another program that will help you learn more about printf:
#include
int main()
{
int a, b, c;
a = 5;
b = 7;
c = a + b;
printf("%d + %d = %d\n", a, b, c);
return 0;
Printf: Reading User Values
The previous program is good, but it would be better if it read in the values 5 and 7 from the user instead of using constants. Try this program instead: #include
int main()
{
int a, b, c;
printf("Enter the first value:");
scanf("%d", &a);
printf("Enter the second value:");
scanf("%d", &b);
c = a + b;
printf("%d + %d = %d\n", a, b, c);
return 0;
}
Here's how this program works when you execute it:
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Make the changes, then compile and run the program to make sure it works. Note that scanf uses the same sort of format string as printf (type man scanf for more info). Also note the & in front of a and b. This is the address operator in C: It returns the address of the variable (this will not make sense until we discuss pointers). You must use the & operator in scanf on any variable of type char, int, or float, as well as structure types (which we will get to shortly). If you leave out the & operator, you will get an error when you run the program. Try it so that you can see what that sort of run-time error looks like.
Let's look at some variations to understand printf completely. Here is the simplest printf statement:
printf("Hello");
This call to printf has a format string that tells printf to send the word "Hello" to standard out. Contrast it with this:
printf("Hello\n");
The difference between the two is that the second version sends the word "Hello" followed by a carriage return to standard out.
The following line shows how to output the value of a variable using printf.
printf("%d", b);
The %d is a placeholder that will be replaced by the value of the variable b when the printf statement is executed. Often, you will want to embed the value within some other words. One way to accomplish that is like this:
printf("The temperature is ");
printf("%d", b);
canf
The scanf function allows you to accept input from standard in, which for us is generally the keyboard. The scanf function can do a lot of different things, but it is generally unreliable unless used in the simplest ways. It is unreliable because it does not handle human errors very well. But for simple programs it is good enough and easy-to-use.The simplest application of scanf looks like this:
scanf("%d", &b);
The program will read in an integer value that the user enters on the keyboard (%d is for integers, as is printf, so b must be declared as an int) and place that value into b.
The scanf function uses the same placeholders as printf:
- int uses %d
- float uses %f
- char uses %c
- character strings (discussed later) use %s
In general, it is best to use scanf as shown here -- to read a single value from the keyboard. Use multiple calls to scanf to read multiple values. In any real program, you will use the gets or fgets functions instead to read text a line at a time. Then you will "parse" the line to read its values. The reason that you do that is so you can detect errors in the input and handle them as you see fit.
The printf and scanf functions will take a bit of practice to be completely understood, but once mastered they are extremely useful.
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printf(" degrees\n");
An easier way is to say this:
printf("The temperature is %d degrees\n", b);
You can also use multiple %d placeholders in one printf statement:
printf("%d + %d = %d\n", a, b, c);
In the printf statement, it is extremely important that the number of operators in the format string corresponds exactly with the number and type of the variables following it. For example, if the format string contains three %d operators, then it must be followed by exactly three parameters and they must have the same types in the same order as those specified by the operators.
You can print all of the normal C types with printf by using different placeholders:
- int (integer values) uses %d
- float (floating point values) uses %f
- char (single character values) uses %c
- character strings (arrays of characters, discussed later) use %s
}
Type this program into a file and save it as add.c. Compile it with the line gcc add.c -o add and then run it by typing add (or ./add). You will see the line "5 + 7 = 12" as output.
Here is an explanation of the different lines in this program:
- The line int a, b, c; declares three integer variables named a, b and c. Integer variables hold whole numbers.
- The next line initializes the variable named a to the value 5.
- The next line sets b to 7.
- The next line adds a and b and "assigns" the result to c.
The computer adds the value in a (5) to the value in b (7) to form the result 12, and then places that new value (12) into the variable c. The variable c is assigned the value 12. For this reason, the = in this line is called "the assignment operator."
- The printf statement then prints the line "5 + 7 = 12." The %d placeholders in the printf statement act as placeholders for values. There are three %d placeholders, and at the end of the printf line there are the three variable names: a, b and c. C matches up the first %d with a and substitutes 5 there. It matches the second %d with b and substitutes 7. It matches the third %d with c and substitutes 12. Then it prints the completed line to the screen: 5 + 7 = 12. The +, the = and the spacing are a part of the format line and get embedded automatically between the %d operators as specified by the programmer.
Branching and Looping
In C, both if statements and while loops rely on the idea of Boolean expressions. Here is a simple C program demonstrating an if statement: #include
int main()
{
int b;
printf("Enter a value:");
scanf("%d", &b);
if (b < 0)
printf("The value is negative\n");
return 0;
}
This program accepts a number from the user. It then tests the number using an if statement to see if it is less than 0. If it is, the program prints a message. Otherwise, the program is silent. The (b <> portion of the program is the Boolean expression. C evaluates this expression to decide whether or not to print the message. If the Boolean expression evaluates to True, then C executes the single line immediately following the if statement (or a block of lines within braces immediately following the if statement). If the Boolean expression is False, then C skips the line or block of lines immediately following the if statement.
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Here's slightly more complex example:
#include
int main()
{
int b;
printf("Enter a value:");
scanf("%d", &b);
if (b < 0)
printf("The value is negative\n");
else if (b == 0)
printf("The value is zero\n");
else
printf("The value is positive\n");
return 0;
}
In this example, the else if and else sections evaluate for zero and positive values as well.
Here is a more complicated Boolean expression:
if ((x==y) && (j>k))
z=1;
else
q=10;
This statement says, "If the value in variable x equals the value in variable y, and if the value in variable j is greater than the value in variable k, then set the variable z to 1, otherwise set the variable q to 10." You will use if statements like this throughout your C programs to make decisions. In general, most of the decisions you make will be simple ones like the first example; but on occasion, things get more complicated.
Notice that C uses == to test for equality, while it uses = to assign a value to a variable. The && in C represents a Boolean AND operation.
Here are all of the Boolean operators in C:
equality ==
less than <
Greater than >
<= <=
>= >=
inequality !=
and &&
or ||
not !
You'll find that while statements are just as easy to use as if statements. For example:
while (a < b)
{
printf("%d\n", a);
a = a + 1;
}
This causes the two lines within the braces to be executed repeatedly until a is greater than or equal to b. The while statement in general works like this:
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C also provides a do-while structure:
do
{
printf("%d\n", a);
a = a + 1;
}
while (a < b);
The for loop in C is simply a shorthand way of expressing a while statement. For example, suppose you have the following code in C:
x=1;
while (x<10)
{
blah blah blah
x++; /* x++ is the same as saying x=x+1 */
}
You can convert this into a for loop as follows:
for(x=1; x<10; x++)
{
blah blah blah
}
Note that the while loop contains an initialization step (x=1), a test step (x<10), and an increment step (x++). The for loop lets you put all three parts onto one line, but you can put anything into those three parts. For example, suppose you have the following loop:
a=1;
b=6;
while (a < b)
{
a++;
printf("%d\n",a);
}
You can place this into a for statement as well:
for (a=1,b=6; a < b; a++,printf("%d\n",a));
It is slightly confusing, but it is possible. The comma operator lets you separate several different statements in the initialization and increment sections of the for loop (but not in the test section). Many C programmers like to pack a lot of information into a single line of C code; but a lot of people think it makes the code harder to understand, so they break it up.
Boolean expressions evaluate to integers in C, and integers can be used inside of Boolean expressions. The integer value 0 in C is False, while any other integer value is True. The following is legal in C:
#include
int main()
{
int a;
printf("Enter a number:");
scanf("%d", &a);
if (a)
{
printf("The value is True\n");
}
return 0;
Looping: A Real Example
Let's say that you would like to create a program that prints a Fahrenheit-to-Celsius conversion table. This is easily accomplished with a for loop or a while loop: #include
int main()
{
int a;
a = 0;
while (a <= 100)
{
printf("%4d degrees F = %4d degrees C\n",
a, (a - 32) * 5 / 9);
a = a + 10;
}
return 0;
}
If you run this program, it will produce a table of values starting at 0 degrees F and ending at 100 degrees F. The output will look like this:
0 degrees F = -17 degrees C
10 degrees F = -12 degrees C
20 degrees F = -6 degrees C
30 degrees F = -1 degrees C
40 degrees F = 4 degrees C
50 degrees F = 10 degrees C
60 degrees F = 15 degrees C
70 degrees F = 21 degrees C
80 degrees F = 26 degrees C
90 degrees F = 32 degrees C
100 degrees F = 37 degrees C
The table's values are in increments of 10 degrees. You can see that you can easily change the starting, ending or increment values of the table that the program produces.
If you wanted your values to be more accurate, you could use floating point values instead:
#include
int main()
{
float a;
a = 0;
while (a <= 100)
{
printf("%6.2f degrees F = %6.2f degrees C\n",
a, (a - 32.0) * 5.0 / 9.0);
a = a + 10;
}
return 0;
}
You can see that the declaration for a has been changed to a float, and the %f symbol replaces the %d symbol in the printf statement. In addition, the %f symbol has some formatting applied to it: The value will be printed with six digits preceding the decimal point and two digits following the decimal point.
Now let's say that we wanted to modify the program so that the temperature 98.6 is inserted in the table at the proper position. That is, we want the table to increment every 10 degrees, but we also want the table to include an extra line for 98.6 degrees F because that is the normal body temperature for a human being. The following program accomplishes the goal:
#include
int main()
{
float a;
a = 0;
while (a <= 100)
{
if (a > 98.6)
{
printf("%6.2f degrees F = %6.2f degrees C\n",
98.6, (98.6 - 32.0) * 5.0 / 9.0);
}
printf("%6.2f degrees F = %6.2f degrees C\n",
a, (a - 32.0) * 5.0 / 9.0);
a = a + 10;
}
return 0;
}
This program works if the ending value is 100, but if you change the ending value to 200 you will find that the program has a bug. It prints the line for 98.6 degrees too many times. We can fix that problem in several different ways. Here is one way:
#include
int main()
{
float a, b;
a = 0;
b = -1;
while (a <= 100)
{
if ((a > 98.6) && (b < 98.6))
{
printf("%6.2f degrees F = %6.2f degrees C\n",
98.6, (98.6 - 32.0) * 5.0 / 9.0);
}
printf("%6.2f degrees F = %6.2f degrees C\n",
a, (a - 32.0) * 5.0 / 9.0);
b = a;
a = a + 10;
}
return 0;
}
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- Putting = when you mean == in an if or while statement
- Forgetting to increment the counter inside the while loop - If you forget to increment the counter, you get an infinite loop (the loop never ends).
- Accidentally putting a ; at the end of a for loop or if statement so that the statement has no effect - For example:
for (x=1; x<10; x++);
Arrays
In this section, we will create a small C program that generates 10 random numbers and sorts them. To do that, we will use a new variable arrangement called an array.
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int a, b, c, d, e;
This is okay, but what if you needed a thousand integers? An easier way is to declare an array of five integers:
int a[5];
The five separate integers inside this array are accessed by an index. All arrays start at index zero and go to n-1 in C. Thus, int a[5]; contains five elements. For example:
int a[5];
a[0] = 12;
a[1] = 9;
a[2] = 14;
a[3] = 5;
a[4] = 1;
One of the nice things about array indexing is that you can use a loop to manipulate the index. For example, the following code initializes all of the values in the array to 0:
int a[5];
int i;
for (i=0; i<5; i++)
a[i] = 0;
The following code initializes the values in the array sequentially and then prints them out:
#include
int main()
{
int a[5];
int i;
for (i=0; i<5; i++)
a[i] = i;
for (i=0; i<5; i++)
printf("a[%d] = %d\n", i, a[i]);
}
Arrays are used all the time in C. To understand a common usage, start an editor and enter the following code:
#include
#define MAX 10
int a[MAX];
int rand_seed=10;
/* from K&R
- returns random number between 0 and 32767.*/
int rand()
{
rand_seed = rand_seed * 1103515245 +12345;
return (unsigned int)(rand_seed / 65536) % 32768;
}
int main()
{
int i,t,x,y;
/* fill array */
for (i=0; i < MAX; i++)
{
a[i]=rand();
printf("%d\n",a[i]);
}
/* more stuff will go here in a minute */
return 0;
}
This code contains several new concepts. The #define line declares a constant named MAX and sets it to 10. Constant names are traditionally written in all caps to make them obvious in the code. The line int a[MAX]; shows you how to declare an array of integers in C. Note that because of the position of the array's declaration, it is global to the entire program.
The line int rand_seed=10 also declares a global variable, this time named rand_seed, that is initialized to 10 each time the program begins. This value is the starting seed for the random number code that follows. In a real random number generator, the seed should initialize as a random value, such as the system time. Here, the rand function will produce the same values each time you run the program.
The line int rand() is a function declaration. The rand function accepts no parameters and returns an integer value. We will learn more about functions later. The four lines that follow implement the rand function. We will ignore them for now.
The main function is normal. Four local integers are declared, and the array is filled with 10 random values using a for loop. Note that the array a contains 10 individual integers. You point to a specific integer in the array using square brackets. So a[0] refers to the first integer in the array, a[1] refers to the second, and so on. The line starting with /* and ending with */ is called a comment. The compiler completely ignores the line. You can place notes to yourself or other programmers in comments.
Now add the following code in place of the more stuff ... comment:
/* bubble sort the array */
for (x=0; x < MAX-1; x++)
for (y=0; y < MAX-x-1; y++)
if (a[y] > a[y+1])
{
t=a[y];
a[y]=a[y+1];
a[y+1]=t;
}
/* print sorted array */
printf("--------------------\n");
for (i=0; i < MAX; i++)
printf("%d\n",a[i]);
This code sorts the random values and prints them in sorted order. Each time you run it, you will get the same values. If you would like to change the values that are sorted, change the value of rand_seed each time you run the program.
The only easy way to truly understand what this code is doing is to execute it "by hand." That is, assume MAX is 4 to make it a little more manageable, take out a sheet of paper and pretend you are the computer. Draw the array on your paper and put four random, unsorted values into the array. Execute each line of the sorting section of the code and draw out exactly what happens. You will find that, each time through the inner loop, the larger values in the array are pushed toward the bottom of the array and the smaller values bubble up toward the top.
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- C has no range checking, so if you index past the end of the array, it will not tell you about it. It will eventually crash or give you garbage data.
- A function call must include () even if no parameters are passed. For example, C will accept x=rand;, but the call will not work. The memory address of the rand function will be placed into x instead. You must say x=rand();.
printf("%d\n",x);
only prints out one value because the semicolon after the for statement acts as the one line the for loop executes.
}
If a is anything other than 0, the printf statement gets executed.
In C, a statement like if (a=b) means, "Assign b to a, and then test a for its Boolean value." So if a becomes 0, the if statement is False; otherwise, it is True. The value of a changes in the process. This is not the intended behavior if you meant to type == (although this feature is useful when used correctly), so be careful with your = and == usage.
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